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dc.contributor.authorRodríguez García, Bruno 
dc.contributor.authorCorchia, Laura
dc.contributor.authorZaparaín Yáñez, Mª José 
dc.contributor.authorDe Paolis, Lucio Tommaso
dc.date.accessioned2026-04-22T16:03:11Z
dc.date.available2026-04-22T16:03:11Z
dc.date.issued2026-03
dc.identifier.issn1556-4673
dc.identifier.urihttps://hdl.handle.net/10259/11535
dc.description.abstractThis research aims to contribute to the advancement of technologies applied to the conservation, reconstruction, anddissemination of Cultural Heritage, such as photogrammetry, 3D modeling, Virtual Agents, and Virtual Reality. To this end, thevirtual reconstruction process of a Roman alabaster sculpture of the Goddess Isis is presented and assessed in a comprehensiveand systematic procedure. Unearthed at the Roman city of Clunia (province of Burgos, Spain), the sculpture dates back toapproximately the 2nd c. AD. The virtual reconstruction depicts both existing and missing features, based on the remainsand comparisons with other extant representations of the goddess. The generated 3D model was designed to function as aVirtual Agent in interactive experiences. Moreover, discrepancy, detail and vertex concentration analyses of the model yieldedsatisfactory results. The visualization of the 3D model was tested in an interactive Virtual Reality experience at the Museumof Burgos with 60 participants, whose evaluations were highly positive. Clustering of participant responses revealed behaviorpatterns that were primarily associated with age and previous experience with Virtual Reality. The 3D model of the virtualreconstruction is open access and free to download.en
dc.description.sponsorshipThis work is part of the Teaching Innovation Group“Patrimonio intergeneracional y nuevas tecnologías” (PAINT) of the University of Burgos.en
dc.format.mimetypeapplication/pdf
dc.language.isoenges
dc.publisherAssociation for Computing Machinery (ACM)en
dc.relation.ispartofJournal on Computing and Cultural Heritage. 2026, V. 19, n. 1, 17es
dc.subjectComputing methodologiesen
dc.subjectVirtual realityen
dc.subjectShape modelingen
dc.subjectAnimationen
dc.subjectApplied computingen
dc.subjectFine artsen
dc.subject3D modelinen
dc.subjectVirtual realityen
dc.subjectCultural heritageen
dc.subjectVirtual reconstructionen
dc.subject.otherPatrimonio culturales
dc.subject.otherCultural propertyen
dc.subject.otherRealidad virtuales
dc.subject.otherVirtual realityen
dc.subject.otherArqueología-Innovaciones tecnológicases
dc.titleThe Virtual Reconstruction of a Statue of Isis Unearthed at the Roman City of Clunia (Spain): A 3D Model for Interactive Virtual Reality Experiencesen
dc.typeinfo:eu-repo/semantics/articlees
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.relation.publisherversionhttps://doi.org/10.1145/3774911es
dc.identifier.doi10.1145/3774911
dc.identifier.essn1556-4711
dc.journal.titleJournal on Computing and Cultural Heritageen
dc.volume.number19es
dc.issue.number1es
dc.page.initial1es
dc.page.final23es
dc.type.hasVersioninfo:eu-repo/semantics/acceptedVersiones


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