<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-17T23:12:38Z</responseDate><request verb="GetRecord" identifier="oai:riubu.ubu.es:10259/7341" metadataPrefix="edm">https://riubu.ubu.es/oai/request</request><GetRecord><record><header><identifier>oai:riubu.ubu.es:10259/7341</identifier><datestamp>2024-05-15T07:50:03Z</datestamp><setSpec>com_10259.4_2548</setSpec><setSpec>com_10259_5086</setSpec><setSpec>com_10259_2604</setSpec><setSpec>com_10259_5377</setSpec><setSpec>com_10259_4219</setSpec><setSpec>col_10259.4_2549</setSpec><setSpec>col_10259_5378</setSpec><setSpec>col_10259_4220</setSpec></header><metadata><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:doc="http://www.lyncode.com/xoai" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ore="http://www.openarchives.org/ore/terms/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:ds="http://dspace.org/ds/elements/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:edm="http://www.europeana.eu/schemas/edm/" xsi:schemaLocation="http://www.w3.org/1999/02/22-rdf-syntax-ns# http://www.europeana.eu/schemas/edm/EDM.xsd">
<edm:ProvidedCHO rdf:about="http://hdl.handle.net/10259/7341">
<dc:creator>Martínez García, Kim</dc:creator>
<dc:creator>Menéndez Menéndez, María Isabel</dc:creator>
<dc:creator>Bustillo Iglesias, Andrés</dc:creator>
<dc:date>2022-11</dc:date>
<dc:description>Serious games have to meet certain characteristics relating to gameplay and educational&#xd;
content to be effective as educational tools. There are some models that evaluate these aspects, but&#xd;
they usually lack a good balance between both ludic and learning requirements, and provide no guide&#xd;
for the design of new games. This study develops the Gaming Educational Balanced (GEB) Model&#xd;
which addresses these two limitations. GEB is based on the Mechanics, Dynamics and Aesthetics&#xd;
framework and the Four Pillars of Educational Games theory. This model defines a metric to evaluate&#xd;
serious games, which can also be followed to guide their subsequent development. This rubric&#xd;
is tested with three indie serious games developed using different genres to raise awareness of&#xd;
mental illnesses. This evaluation revealed two main issues: the three games returned good results for&#xd;
gameplay, but the application of educational content was deficient, due in all likelihood to the lack of&#xd;
expert educators participating in their development. A statistical and machine learning validation&#xd;
of the results is also performed to ensure that the GEB metric features are clearly explained and the&#xd;
players are able to evaluate them correctly. These results underline the usefulness of the new metric&#xd;
tool for identifying game design strengths and weaknesses. Future works will apply this metric to&#xd;
more serious games to further test its effectiveness and to guide the design of new serious games.</dc:description>
<dc:format>application/pdf</dc:format>
<dc:identifier>http://hdl.handle.net/10259/7341</dc:identifier>
<dc:language>eng</dc:language>
<dc:publisher>MDPI</dc:publisher>
<dc:title>A New Measure for Serious Games Evaluation: Gaming Educational Balanced (GEB) Model</dc:title>
<dc:type>info:eu-repo/semantics/article</dc:type>
<edm:type>TEXT</edm:type>
</edm:ProvidedCHO>
<ore:Aggregation rdf:about="http://hdl.handle.net/10259/7341#aggregation">
<edm:aggregatedCHO rdf:resource="http://hdl.handle.net/10259/7341"/>
<edm:dataProvider>RIUBU. Repositorio Institucional de la Universidad de Burgos</edm:dataProvider>
<edm:isShownAt rdf:resource="http://hdl.handle.net/10259/7341"/>
<edm:isShownBy rdf:resource="https://riubu.ubu.es/bitstream/10259/7341/1/Martinez-as_2022.pdf"/>
<edm:object rdf:resource="https://riubu.ubu.es/bitstream/10259/7341/4/Martinez-as_2022.pdf.jpg"/>
<edm:provider>Hispana</edm:provider>
<edm:rights rdf:resource="http://creativecommons.org/licenses/by/4.0/"/>
</ore:Aggregation>
<edm:WebResource rdf:about="https://riubu.ubu.es/bitstream/10259/7341/1/Martinez-as_2022.pdf">
<edm:rights rdf:resource="http://creativecommons.org/licenses/by/4.0/"/>
</edm:WebResource>
</rdf:RDF></metadata></record></GetRecord></OAI-PMH>