<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-19T18:23:39Z</responseDate><request verb="GetRecord" identifier="oai:riubu.ubu.es:10259/8369" metadataPrefix="etdms">https://riubu.ubu.es/oai/request</request><GetRecord><record><header><identifier>oai:riubu.ubu.es:10259/8369</identifier><datestamp>2024-08-25T22:42:08Z</datestamp><setSpec>com_10259_4219</setSpec><setSpec>com_10259_5086</setSpec><setSpec>com_10259_2604</setSpec><setSpec>col_10259_7349</setSpec></header><metadata><thesis xmlns="http://www.ndltd.org/standards/metadata/etdms/1.0/" xmlns:doc="http://www.lyncode.com/xoai" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.ndltd.org/standards/metadata/etdms/1.0/ http://www.ndltd.org/standards/metadata/etdms/1.0/etdms.xsd">
<title>Collaborative Virtual Reality Environment for Training Load Movement with Overhead Bridge Cranes</title>
<creator>Checa Cruz, David</creator>
<creator>Miguel Alonso, Inés</creator>
<creator>Guillén Sanz, Henar</creator>
<creator>Bustillo Iglesias, Andrés</creator>
<subject>Virtual reality</subject>
<subject>Overhead crane</subject>
<subject>Training</subject>
<subject>Collaborative environments</subject>
<description>In the last decade, the rapid development and the price reduction of&#xd;
immersive Virtual Reality (iVR) devices allow its application to a wide range of&#xd;
applications. The sense of immersion and presence that these iVR devices produce&#xd;
surpasses any other display. These unique characteristic opens up new ways of&#xd;
training in Occupational Risk Prevention (ORP). iVR can create applications in&#xd;
collaborative training environments that mimic real situations and reinforce collaborative work and avoids unnecessary risks to the user in their training, as well as to&#xd;
other people or equipment that would exist if working with real equipment. Overhead cranes are one of the most interesting elements for the application of iVR&#xd;
training simulators. Firstly, because they are present throughout the production&#xd;
space and their movement involves the displacement of heavy loads that are not&#xd;
always well balanced. In addition, these movements occur in areas where other&#xd;
operators might be present and, in some cases, their collaboration is necessary&#xd;
during the movement stage. This research presents the design of a collaborative&#xd;
iVR application for training the movement of loads with overhead cranes. This&#xd;
developed application focuses on providing the user with the ability to proficiently&#xd;
operate an overhead crane. The usefulness of the iVR application was tested with 3&#xd;
experienced overhead crane operators and 29 undergraduate students. These users&#xd;
reported that the experience was enjoyable and felt that the iVR environment was&#xd;
realistic and that the application would be useful to train how to handle an overhead&#xd;
bridge crane.</description>
<date>2024-01-17</date>
<date>2024-01-17</date>
<date>2022-08-26</date>
<type>info:eu-repo/semantics/conferenceObject</type>
<identifier>0302-9743</identifier>
<identifier>http://hdl.handle.net/10259/8369</identifier>
<identifier>10.1007/978-3-031-15546-8_10</identifier>
<identifier>1611-3349</identifier>
<language>eng</language>
<relation>Extended Reality. 2022, V. 13445, p. 121-129</relation>
<relation>https://doi.org/10.1007/978-3-031-15546-8_10</relation>
<rights>info:eu-repo/semantics/openAccess</rights>
<publisher>Springer Nature</publisher>
</thesis></metadata></record></GetRecord></OAI-PMH>