<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-07-30T19:47:01Z</responseDate><request verb="GetRecord" identifier="oai:riubu.ubu.es:10259/7335" metadataPrefix="ese">https://riubu.ubu.es/oai/request</request><GetRecord><record><header><identifier>oai:riubu.ubu.es:10259/7335</identifier><datestamp>2023-03-21T09:05:07Z</datestamp><setSpec>com_10259_4219</setSpec><setSpec>com_10259_5086</setSpec><setSpec>com_10259_2604</setSpec><setSpec>col_10259_4220</setSpec></header><metadata><europeana:record xmlns:europeana="http://www.europeana.eu/schemas/ese/" xmlns:confman="org.dspace.core.ConfigurationManager" xmlns:doc="http://www.lyncode.com/xoai" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/" xsi:schemaLocation="http://www.europeana.eu/schemas/ese/ http://www.europeana.eu/schemas/ese/ESE-V3.4.xsd">
<dc:title>Virtual Reality Training Application for the Condition-Based Maintenance of Induction Motors</dc:title>
<dc:creator>Checa Cruz, David</dc:creator>
<dc:creator>Saucedo Dorantes, Juan José</dc:creator>
<dc:creator>Osornio-Ríos, Roque Alfredo</dc:creator>
<dc:creator>Antonio-Daviu, José Alfonso</dc:creator>
<dc:creator>Bustillo Iglesias, Andrés</dc:creator>
<dc:subject>Virtual reality</dc:subject>
<dc:subject>Induction motors</dc:subject>
<dc:subject>Fault detection</dc:subject>
<dc:subject>FFT</dc:subject>
<dc:subject>Eye tracking</dc:subject>
<dc:subject>Informática</dc:subject>
<dc:subject>Computer science</dc:subject>
<dc:description>The incorporation of new technologies as training methods, such as virtual reality (VR),&#xd;
facilitates instruction when compared to traditional approaches, which have shown strong limitations&#xd;
in their ability to engage young students who have grown up in the smartphone culture of continuous entertainment. Moreover, not all educational centers or organizations are able to incorporate&#xd;
specialized labs or equipment for training and instruction. Using VR applications, it is possible&#xd;
to reproduce training programs with a high rate of similarity to real programs, filling the gap in&#xd;
traditional training. In addition, it reduces unnecessary investment and prevents economic losses,&#xd;
avoiding unnecessary damage to laboratory equipment. The contribution of this work focuses on the&#xd;
development of a VR-based teaching and training application for the condition-based maintenance of&#xd;
induction motors. The novelty of this research relies mainly on the use of natural interactions with&#xd;
the VR environment and the design’s optimization of the VR application in terms of the proposed&#xd;
teaching topics. The application is comprised of two training modules. The first module is focused&#xd;
on the main components of induction motors, the assembly of workbenches and familiarization with&#xd;
induction motor components. The second module employs motor current signature analysis (MCSA)&#xd;
to detect induction motor failures, such as broken rotor bars, misalignments, unbalances, and gradual&#xd;
wear on gear case teeth. Finally, the usability of this VR tool has been validated with both graduate&#xd;
and undergraduate students, assuring the suitability of this tool for: (1) learning basic knowledge&#xd;
and (2) training in practical skills related to the condition-based maintenance of induction motors.</dc:description>
<dc:description>This research has been partially supported by Banco Santander under the scholarship program Santander Iberoamérica Research 2019/20. This investigation was partially supported by the ACIS project (Reference Number INVESTUN/21/BU/0002) of the Consejeria de Empleo of the Junta de Castilla y León (Spain).</dc:description>
<dc:date>2023-01-26T11:18:49Z</dc:date>
<dc:date>2023-01-26T11:18:49Z</dc:date>
<dc:date>2022-01</dc:date>
<dc:type>info:eu-repo/semantics/article</dc:type>
<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
<dc:identifier>http://hdl.handle.net/10259/7335</dc:identifier>
<dc:identifier>10.3390/app12010414</dc:identifier>
<dc:identifier>2076-3417</dc:identifier>
<dc:language>eng</dc:language>
<dc:relation>Applied sciences. 2022, V. 12, n. 1, 414</dc:relation>
<dc:relation>https://doi.org/10.3390/app12010414</dc:relation>
<dc:relation>info:eu-repo/grantAgreement/Junta de Castilla y León//INVESTUN%2F21%2FBU%2F0002//Simulador inteligente en Realidad Virtual Inmersiva Colaborativa para la prevención de riesgos laborales por aplastamiento en industrias del metal o plástico/</dc:relation>
<dc:rights>Atribución 4.0 Internacional</dc:rights>
<dc:rights>http://creativecommons.org/licenses/by/4.0/</dc:rights>
<dc:rights>info:eu-repo/semantics/openAccess</dc:rights>
<dc:format>application/pdf</dc:format>
<dc:publisher>MDPI</dc:publisher>
<europeana:object>https://riubu.ubu.es/bitstream/10259/7335/4/Checa-as_2022.pdf.jpg</europeana:object>
<europeana:provider>Hispana</europeana:provider>
<europeana:type>TEXT</europeana:type>
<europeana:rights>http://creativecommons.org/licenses/by/4.0/</europeana:rights>
<europeana:dataProvider>RIUBU. Repositorio Institucional de la Universidad de Burgos</europeana:dataProvider>
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