<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-06-19T12:13:34Z</responseDate><request verb="GetRecord" identifier="oai:riubu.ubu.es:10259/8366" metadataPrefix="marc">https://riubu.ubu.es/oai/request</request><GetRecord><record><header><identifier>oai:riubu.ubu.es:10259/8366</identifier><datestamp>2024-08-27T22:42:08Z</datestamp><setSpec>com_10259_4219</setSpec><setSpec>com_10259_5086</setSpec><setSpec>com_10259_2604</setSpec><setSpec>col_10259_7349</setSpec></header><metadata><record xmlns="http://www.loc.gov/MARC21/slim" xmlns:doc="http://www.lyncode.com/xoai" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dcterms="http://purl.org/dc/terms/" xsi:schemaLocation="http://www.loc.gov/MARC21/slim http://www.loc.gov/standards/marcxml/schema/MARC21slim.xsd">
<leader>00925njm 22002777a 4500</leader>
<datafield tag="042" ind1=" " ind2=" ">
<subfield code="a">dc</subfield>
</datafield>
<datafield tag="720" ind1=" " ind2=" ">
<subfield code="a">Miguel Alonso, Inés</subfield>
<subfield code="e">author</subfield>
</datafield>
<datafield tag="720" ind1=" " ind2=" ">
<subfield code="a">Rodríguez García, Bruno</subfield>
<subfield code="e">author</subfield>
</datafield>
<datafield tag="720" ind1=" " ind2=" ">
<subfield code="a">Checa Cruz, David</subfield>
<subfield code="e">author</subfield>
</datafield>
<datafield tag="720" ind1=" " ind2=" ">
<subfield code="a">De Paolis, Lucio Tommaso</subfield>
<subfield code="e">author</subfield>
</datafield>
<datafield tag="260" ind1=" " ind2=" ">
<subfield code="c">2022-08-28</subfield>
</datafield>
<datafield tag="520" ind1=" " ind2=" ">
<subfield code="a">The fast development and progressive price reduction of Virtual Reality&#xd;
(VR) devices open a broad range of VR applications. Especially interesting are&#xd;
those applications focused on educational objectives. However, before these VR&#xd;
applications can be extensively presented in the educational system, some main&#xd;
issues to optimize their efficiency in the student’s autonomous learning process&#xd;
should be solved. While in non-VR games designers have consistently developed&#xd;
introductory tutorials to prepare new players for the game’s mechanics, in the case&#xd;
of VR, the design of these tutorials is still an open issue. This research presents&#xd;
a tutorial for VR educational applications to help the users to become familiar&#xd;
with the virtual environment and to learn the use of the interaction devices and&#xd;
the different mechanics within the experiences. In addition, the usability of this&#xd;
tutorial was tested with final users to assure its effectiveness.</subfield>
</datafield>
<datafield tag="024" ind2=" " ind1="8">
<subfield code="a">0302-9743</subfield>
</datafield>
<datafield tag="024" ind2=" " ind1="8">
<subfield code="a">http://hdl.handle.net/10259/8366</subfield>
</datafield>
<datafield tag="024" ind2=" " ind1="8">
<subfield code="a">10.1007/978-3-031-15553-6_5</subfield>
</datafield>
<datafield tag="024" ind2=" " ind1="8">
<subfield code="a">1611-3349</subfield>
</datafield>
<datafield ind1=" " ind2=" " tag="653">
<subfield code="a">Virtual reality</subfield>
</datafield>
<datafield ind1=" " ind2=" " tag="653">
<subfield code="a">Tutorial</subfield>
</datafield>
<datafield ind1=" " ind2=" " tag="653">
<subfield code="a">Education</subfield>
</datafield>
<datafield ind1=" " ind2=" " tag="653">
<subfield code="a">E-learning</subfield>
</datafield>
<datafield ind1=" " ind2=" " tag="653">
<subfield code="a">Novelty effect</subfield>
</datafield>
<datafield tag="245" ind1="0" ind2="0">
<subfield code="a">Developing a Tutorial for Improving Usability and User Skills in an Immersive Virtual Reality Experience</subfield>
</datafield>
</record></metadata></record></GetRecord></OAI-PMH>