TY - JOUR AU - Sipone, Silvia AU - Abella García, Víctor AU - Rojo Arce, Marta AU - Moura Berodia, José Luis PY - 2025 UR - http://hdl.handle.net/10259/10215 AB - Gamification is a widely utilised educational tool designed to promote specific behaviours. An effective gamification design must consider users’ experiences and perceptions to enhance engagement and participation. This research is part of a broader... LA - eng PB - Springer KW - Gamification KW - Hexad scale KW - ClassCraft KW - Learning KW - Primary education KW - Educación primaria KW - Education, Primary KW - Juegos KW - Games KW - Transporte sostenible KW - Sustainable transportation TI - Gamification and player type: Relationships of the HEXAD model with the learning experience DO - 10.1007/s44322-024-00021-w T2 - Journal of New Approaches in Educational Research VL - 14 ER -