TY - JOUR AU - Miguel Alonso, Inés AU - Rodríguez Diez, Juan José AU - Serrano Mamolar, Ana AU - Bustillo Iglesias, Andrés PY - 2025 SN - 1359-4338 UR - https://hdl.handle.net/10259/10992 AB - User identification is currently an open issue in immersive Virtual Reality (iVR) environments. Three main goals are usually associated with the use of tracking-data and Machine-Learning (ML) techniques: safeguarding privacy, user authentication, and... LA - eng PB - Springer KW - Virtual Reality KW - Random Forest KW - Head Mounted Display KW - User identification KW - Machine Learning KW - Open-Access Datasets KW - Realidad virtual KW - Virtual reality TI - Identifying users of immersive virtual-reality serious games through machine-learning techniques DO - 10.1007/s10055-025-01232-y T2 - Virtual Reality VL - 29 ER -