Universidad de Burgos RIUBU Principal Default Universidad de Burgos RIUBU Principal Default
  • español
  • English
  • français
  • Deutsch
  • português (Brasil)
  • italiano
Universidad de Burgos RIUBU Principal Default
  • Ayuda
  • Kontakt
  • Feedback abschicken
  • Acceso abierto
    • Archivar en RIUBU
    • Acuerdos editoriales para la publicación en acceso abierto
    • Controla tus derechos, facilita el acceso abierto
    • Sobre el acceso abierto y la UBU
    • español
    • English
    • français
    • Deutsch
    • português (Brasil)
    • italiano
    • español
    • English
    • français
    • Deutsch
    • português (Brasil)
    • italiano
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Stöbern

    Gesamter BestandBereiche & SammlungenErscheinungsdatumAutorenTitelnSchlagwortenDiese SammlungErscheinungsdatumAutorenTitelnSchlagworten

    Mein Benutzerkonto

    EinloggenRegistrieren

    Statistiken

    Benutzungsstatistik

    Compartir

    Dokumentanzeige 
    •   RIUBU Startseite
    • E-Prints
    • Untitled
    • Untitled
    • Artículos ADMIRABLE
    • Dokumentanzeige
    •   RIUBU Startseite
    • E-Prints
    • Untitled
    • Untitled
    • Artículos ADMIRABLE
    • Dokumentanzeige

    Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10259/10330

    Título
    LoDCalculator: A level of detail classification software for 3D models in the Blender environment
    Autor
    Rodríguez García, BrunoAutoridad UBU Orcid
    Miguel Alonso, InésAutoridad UBU Orcid
    Guillén Sanz, HenarAutoridad UBU Orcid
    Bustillo Iglesias, AndrésAutoridad UBU Orcid
    Publicado en
    SoftwareX. 2025, V. 30, p. 102107
    Editorial
    Elsevier
    Fecha de publicación
    2025-05
    ISSN
    2352-7110
    DOI
    10.1016/j.softx.2025.102107
    Zusammenfassung
    The use of Level of Detail (LoD), a crucial technique in the development of 3D models, implies lower cost graphics and resource economies. These savings are evident in contexts where technical resources are limited, such as immersive Virtual Reality and whenever LoD is critical for accurate representation, such as Cultural Heritage dissemination. Consequently, various systems are used to classify 3D models based on their LoD. However, those systems have several shortcomings that hinder their widespread use. In this research, LoDCalculator, an add-on for Blender open-source modelling software, is presented to address such shortcomings. LoDCalculator ensures unambiguous, universal, and accessible classification of 3D models. It was tested by classifying 12 3D models. The scores were then compared with the evaluations of a group of students and professional 3D modelers in a subjective evaluation. The results of the comparison were satisfactory, showing minimal significant differences between the software and the evaluation group classifications.
    Palabras clave
    3D modelling
    Level of detail
    Virtual reality
    Model classification
    Materia
    Informática
    Computer science
    Tecnología
    Technology
    URI
    http://hdl.handle.net/10259/10330
    Versión del editor
    https://doi.org/10.1016/j.softx.2025.102107
    Aparece en las colecciones
    • Artículos ADMIRABLE
    Atribución-NoComercial 4.0 Internacional
    Documento(s) sujeto(s) a una licencia Creative Commons Atribución-NoComercial 4.0 Internacional
    Dateien zu dieser Ressource
    Nombre:
    Rodríguez-softwareX_2025.pdf
    Tamaño:
    4.903Mb
    Formato:
    Adobe PDF
    Thumbnail
    Öffnen

    Métricas

    Citas

    Academic Search
    Ver estadísticas de uso

    Exportar

    RISMendeleyRefworksZotero
    • edm
    • marc
    • xoai
    • qdc
    • ore
    • ese
    • dim
    • uketd_dc
    • oai_dc
    • etdms
    • rdf
    • mods
    • mets
    • didl
    • premis
    Zur Langanzeige