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Análisis de tareas con la tecnología Eye Tracking: SRL en SmartArt
(2019, Servicio de Publicaciones de la Universidad de Coruña)Contribución a congreso -
A Framework for Developing Multi-user Immersive Virtual Reality Learning Environments
(2023-09-05, Springer Nature)Contribución a congreso -
Collaborative Virtual Reality Environment for Training Load Movement with Overhead Bridge Cranes
(2022-08-26, Springer Nature)Contribución a congreso -
Design and Development of an Immersive Virtual Reality Application to Reduce Anxiety in Young Adults
(2023-08-26, Springer Nature)Contribución a congreso -
Developing a Tutorial for Improving Usability and User Skills in an Immersive Virtual Reality Experience
(2022-08-28, Springer Nature)Contribución a congreso -
Comparing the Impact of Low-Cost 360° Cultural Heritage Videos Displayed in 2D Screens Versus Virtual Reality Headsets
(2022-08-28, Springer Nature)Contribución a congreso -
Design and development of a gamified tutorial for iVR serious games
(2023-09, University of Twente)Contribución a congreso -
Generación automática de preguntas cloze para cuestionarios Moodle sobre análisis léxico
(2021-07, Asociación de Enseñantes Universitarios de la Informática)Contribución a congreso -
Learning Activities in SmartArt Project: Teaching-learning for professors and PhD students
(2021)Contribución a congreso