Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10259/8370
Título
A Framework for Developing Multi-user Immersive Virtual Reality Learning Environments
Publicado en
Extended Reality. 2023, V. 14218, p. 89-103
Editorial
Springer Nature
Fecha de publicación
2023-09-05
ISSN
0302-9743
DOI
10.1007/978-3-031-43401-3_6
Resumo
Multi-user immersive Virtual Reality (iVR) environments have gained
attention for their potential to facilitate collaborative learning experiences. These
environments offer ideal settings for social interaction, collaborative learning,
and experiential learning. However, the development of these immersive environments can be time-consuming, and existing options often have limitations that hinder widespread adoption in educational settings. The framework aims to address
these challenges by providing a structured approach to design and development
multi-user immersive virtual reality environments. The proposed framework integrates key components such as user interaction, data tracking, and visualization
functionalities, with a focus on enhancing learning outcomes and promoting collaborative experiences. Through the utilization of the framework, developers can
create interactive iVR learning environments that facilitate meaningful engagement and knowledge acquisition. To illustrate its functionality, a case study is
presented, showcasing a multi-user virtual reconstruction of San Juan de Arce, La
Rioja (Spain) for cultural heritage learning. The results demonstrate the potential
of the framework in creating engaging and educational experiences while reducing
dependence on external tools. Future research directions emphasize the continuous improvement and adaptability of the framework to meet diverse educational
needs.
Palabras clave
Virtual reality
Learning
Multi-user
Framework
Materia
Informática
Computer science
Tecnología
Technology
Educación
Education
Versión del editor
Aparece en las colecciones