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    Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10259/10477

    Título
    Optimization Strategies for Standalone Virtual Reality Experiences: the Virtual Reconstruction of the City of Aquinum
    Autor
    Rodríguez García, BrunoUBU authority Orcid
    Ceraudo, Giuseppe
    Corchia, Laura
    De Paolis, Lucio Tommaso
    Publicado en
    IEEE Conference on Virtual Reality and 3D User Interfaces Workshops. 2025, p. 1448-1449
    Editorial
    Institute of Electrical and Electronics Engineers
    Fecha de publicación
    2025-04
    ISBN
    979-8-3315-1484-6
    DOI
    10.1109/VRW66409.2025.00370
    Descripción
    Comunicación presentada en Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2025, celebrado durante los días 8-12 de marzo en Saint Malo, Francia.
    Abstract
    This study presents an optimized 3D modelling procedure for the development of immersive Virtual Reality (iVR) experiences. It has been tested by conducting the virtual reconstruction of the Roman city of Aquinum (Italy), a key archaeological site. The resulting 3D model demonstrates a high Level of Detail (LoD) across a total area of 17,570 m2 (2,470 m2 of which are explorable) with a file size of only 46.2 MB, incorporating just six unique textures. This research not only delivers an accurate reconstruction of the city of Aquinum but also introduces an effective optimization method based on open-source tools.
    Palabras clave
    Level of Detail
    Virtual reality
    Cultural heritage
    3D modelling
    Materia
    Informática
    Computer science
    Realidad virtual
    Virtual reality
    URI
    http://hdl.handle.net/10259/10477
    Versión del editor
    https://doi.org/10.1109/VRW66409.2025.00370
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