Por favor, use este identificador para citar o enlazar este ítem: https://hdl.handle.net/10259/11450
Título
Briviesca in the 15th c.: A Virtual Reality Environment for Teaching Purposes
Autor
Publicado en
Augmented Reality, Virtual Reality, and Computer Graphics, p. 126-138
Editorial
Springer
Fecha de publicación
2016
ISBN
978-3-319-40650-3
DOI
10.1007/978-3-319-40651-0_11
Descripción
Trabajo presentado en: Third International Conference, AVR 2016 Lecce, Italy, June 15–18, 2016 Proceedings, Part II
Resumo
The virtual visualization of historical sites opens the door to a variety of new classroom teaching methods for students. Two of these methods are semi-guided tours around 3D immersive environments and the screening of videos rendered from 3D models. Both are compared in this research that integrates a 3D model, designed for off-line rendering, in a 3D immersive environment, operating on Oculus Rift. First, the hardware and the software associated with the immersive environment are described. Then, the suitability of the 3D teaching environment is assessed in relation to historical knowledge, urban layout, and the portrayal of everyday medieval life. The evaluation of undergraduate student experiences, by means of post-session surveys, points to the effectiveness of both methods: higher scores were awarded to video screenings with background narrative in relation to the acquisition of historical concepts, while the virtual tour was the best means of transferring visually acquired knowledge such as urban concepts.
Palabras clave
Virtual reality
Teaching
Cultural Heritage
Immersive environments
Oculus Rift
Materia
Realidad virtual
Virtual reality
Historia-Estudio y enseñanza
History-Study and teaching
Versión del editor








