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    Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10259/8350

    Título
    Design and development of a gamified tutorial for iVR serious games
    Autor
    Miguel Alonso, InésAutoridad UBU Orcid
    Guillén Sanz, HenarAutoridad UBU Orcid
    Rodríguez García, BrunoAutoridad UBU Orcid
    Bustillo Iglesias, AndrésAutoridad UBU Orcid
    Publicado en
    European Conference on Games Based Learning. 2023, V. 17, n. 1, p. 411-417
    Editorial
    University of Twente
    Fecha de publicación
    2023-09
    ISSN
    2049-0992
    DOI
    10.34190/ecgbl.17.1.1563
    Résumé
    Serious games, including immersive Virtual Reality (iVR) experiences, can be challenging for players due to their unfamiliar control systems and mechanics. This study focuses on designing a gamified tutorial for iVR serious games that not only teaches iVR interactions but also enhances user enjoyment and engagement. The tutorial consists of progressively challenging mini-games that adapt to the user's performance. Tips and recommendations are provided through a robot avatar if users struggle or make mistakes. An optional narrative is included to enhance user engagement, but it is not mandatory for the iVR experience. Gamification elements, such as point collection and progress updates, are incorporated into the tutorial. It can be played independently or as an introduction to iVR serious games. The goal is to use gamificationprinciples to maintain user engagement and flow while enhancing the learning experience in the virtual world.
    Palabras clave
    Tutorial
    Virtual reality
    Gamification
    Serious games
    Video games
    Materia
    Informática
    Computer science
    Tecnología
    Technology
    Videojuegos
    Video games
    URI
    http://hdl.handle.net/10259/8350
    Versión del editor
    https://doi.org/10.34190/ecgbl.17.1.1563
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    Miguel-ecgbl_2023.pdf
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