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    Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10259/8366

    Título
    Developing a Tutorial for Improving Usability and User Skills in an Immersive Virtual Reality Experience
    Autor
    Miguel Alonso, InésUBU authority Orcid
    Rodríguez García, BrunoUBU authority Orcid
    Checa Cruz, DavidUBU authority Orcid
    De Paolis, Lucio Tommaso
    Publicado en
    Extended Reality. 2022, V. 13446, p. 63-78
    Editorial
    Springer Nature
    Fecha de publicación
    2022-08-28
    ISSN
    0302-9743
    DOI
    10.1007/978-3-031-15553-6_5
    Abstract
    The fast development and progressive price reduction of Virtual Reality (VR) devices open a broad range of VR applications. Especially interesting are those applications focused on educational objectives. However, before these VR applications can be extensively presented in the educational system, some main issues to optimize their efficiency in the student’s autonomous learning process should be solved. While in non-VR games designers have consistently developed introductory tutorials to prepare new players for the game’s mechanics, in the case of VR, the design of these tutorials is still an open issue. This research presents a tutorial for VR educational applications to help the users to become familiar with the virtual environment and to learn the use of the interaction devices and the different mechanics within the experiences. In addition, the usability of this tutorial was tested with final users to assure its effectiveness.
    Palabras clave
    Virtual reality
    Tutorial
    Education
    E-learning
    Novelty effect
    Materia
    Informática
    Computer science
    Tecnología
    Technology
    Educación
    Education
    URI
    http://hdl.handle.net/10259/8366
    Versión del editor
    https://doi.org/10.1007/978-3-031-15553-6_5
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