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dc.contributor.authorBustillo Iglesias, Andrés 
dc.contributor.authorAlaguero Rodríguez, Mario 
dc.contributor.authorMiguel Alonso, Inés 
dc.contributor.authorSáiz Diez, José Manuel 
dc.contributor.authorIglesias Rouco, Lena Saladina 
dc.date.accessioned2026-02-26T11:03:24Z
dc.date.available2026-02-26T11:03:24Z
dc.date.issued2015-11
dc.identifier.issn2212-0548
dc.identifier.urihttps://hdl.handle.net/10259/11447
dc.description.abstractThe virtual visualization of historical objects opens the door to a variety of new teaching applications in the classroom. In this study, we present a flexible platform for the creation of semi-immersive 3D environments. First, we describe the software and hardware tools that generate the 3D models and the Virtual Reality Environments. We then present an optimized design methodology, adapted to the generation of light 3D models of sufficient visual quality for teaching purposes. The most suitable option for such purposes proved to be CAD tools coupled with extensive use of image textures on low-resolution 3D meshes. Finally, we report an ad-hoc teaching method to test the platform during a short teaching session on Cultural Heritage and Computer Graphics for high-school and undergraduate students. The evaluation of their experiences, based on post-session surveys, points to the effectiveness of this approach to communicate different types of knowledge and to stimulate student learning.en
dc.description.sponsorshipThis work was partially supported by the Program "Impulso de la Industria de Contenidos Digitales desde las Universidades" of the Spanish Ministry of Industry, Tourism and Commerce.en
dc.format.mimetypeapplication/pdf
dc.language.isoenges
dc.publisherElsevieres
dc.relation.ispartofDigital Applications in Archaeology and Cultural Heritage. 2015, V. 2, n. 4, p. 248-259es
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectVirtual realityen
dc.subject3D modellingen
dc.subjectTeachingen
dc.subjectCultural Heritageen
dc.subject.otherRealidad virtuales
dc.subject.otherVirtual realityen
dc.subject.otherPatrimonio culturales
dc.subject.otherCultural propertyen
dc.titleA flexible platform for the creation of 3D semi-immersive environments to teach Cultural Heritageen
dc.typeinfo:eu-repo/semantics/articlees
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.relation.publisherversionhttps://doi.org/10.1016/j.daach.2015.11.002es
dc.identifier.doi10.1016/j.daach.2015.11.002
dc.journal.titleDigital Applications in Archaeology and Cultural Heritagees
dc.volume.number2es
dc.issue.number4es
dc.page.initial248es
dc.page.final259es
dc.type.hasVersioninfo:eu-repo/semantics/acceptedVersiones


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