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    Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10259/10476

    Título
    Enhancing Asynchronous Learning in immersive Environments: Exploring Baseline Modalities for Avatar-Based AR Guidance
    Autor
    Mayer, Anjela
    Miguel Alonso, InésUBU authority Orcid
    Chardonnet, Jean-Rémy
    Bustillo Iglesias, AndrésUBU authority Orcid
    Ovtcharova, Jivka
    Publicado en
    IEEE Conference on Virtual Reality and 3D User Interfaces Workshops. 2025, p. 1358-1359
    Editorial
    Institute of Electrical and Electronics Engineers
    Fecha de publicación
    2025-04
    ISBN
    979-8-3315-1484-6
    DOI
    10.1109/VRW66409.2025.00325
    Descripción
    Póster presentado en Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2025, celebrado durante los días 8-12 de marzo en Saint Malo, Francia.
    Abstract
    This study investigates baseline modalities for evaluating Augmented Reality (AR) avatar guidance in asynchronous collaboration on spatially complex tasks. A formative study with three participants compared smartphone video, HoloLens video, and AR avatars across usability, collaboration, learning, and spatial awareness. Results suggest smartphone video as a reliable baseline due to usability and familiarity. Avatars showed potential for enhancing spatial awareness, task engagement, and learning outcomes but require interface improvements. Despite the small sample size, this study offers insights into immersive technologies for industrial training and collaboration.
    Materia
    Informática
    Computer science
    Realidad virtual
    Virtual reality
    URI
    http://hdl.handle.net/10259/10476
    Versión del editor
    https://doi.org/ 10.1109/VRW66409.2025.00325
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