Listar Logística e Ingeniería del Transporte (LogIT) por Materia/Asignatura "Games"
Mostrando ítems 1-4 de 4
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Game-changing perspectives: A dataset on student perceptions of sustainable mobility pre- and post escape room intervention
(2024-04, Elsevier)Artículo -
Gamification and player type: Relationships of the HEXAD model with the learning experience
(2025-01, Springer)Artículo -
The use of Escape Room as an alternative teaching strategy for sustainable mobility
(2024-02, Elsevier)Artículo ; Contribución a congreso