Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10259/8366
Título
Developing a Tutorial for Improving Usability and User Skills in an Immersive Virtual Reality Experience
Publicado en
Extended Reality. 2022, V. 13446, p. 63-78
Editorial
Springer Nature
Fecha de publicación
2022-08-28
ISSN
0302-9743
DOI
10.1007/978-3-031-15553-6_5
Abstract
The fast development and progressive price reduction of Virtual Reality
(VR) devices open a broad range of VR applications. Especially interesting are
those applications focused on educational objectives. However, before these VR
applications can be extensively presented in the educational system, some main
issues to optimize their efficiency in the student’s autonomous learning process
should be solved. While in non-VR games designers have consistently developed
introductory tutorials to prepare new players for the game’s mechanics, in the case
of VR, the design of these tutorials is still an open issue. This research presents
a tutorial for VR educational applications to help the users to become familiar
with the virtual environment and to learn the use of the interaction devices and
the different mechanics within the experiences. In addition, the usability of this
tutorial was tested with final users to assure its effectiveness.
Palabras clave
Virtual reality
Tutorial
Education
E-learning
Novelty effect
Materia
Informática
Computer science
Tecnología
Technology
Educación
Education
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