Por favor, use este identificador para citar o enlazar este ítem: https://hdl.handle.net/10259/11159
Título
The Convergence of CLIL, STEAM and Storytelling: Challenges and Potentials in Proposals for Primary Education
Publicado en
Transdisciplinarity in Citizenship Education, p. 81-99
Editorial
Springer
Fecha de publicación
2024-10
ISSN
2662-9461
DOI
10.1007/978-3-031-69209-3_5
Resumen
In the rapidly changing and dynamic field of primary education, pioneering methodologies coalesce with more traditional forms of learning. Here, two recently introduced innovative approaches within education include Content and Language Integrated Learning (CLIL) and education in Science, Technology, Engineering, Arts, and Mathematics (STEAM), which exist as increasingly adopted approaches alongside the longstanding educational component of storytelling. While extensive research has been conducted on these separate areas, there is a gap in the literature in cases where all three converge. In the present study, 16 members of teaching staff from six primary-level plurilingual schools from Spain, Malta and Poland describe their experience of implementing story-based learning situations with in CLIL and STEAM environments. These accounts, based on recorded semi-structured interviews involving qualitative analysis, including the use of N-Vivo software, point to a series of advantages of the model, ranging from enhanced collaboration, motivation and meaningful learning; at the same time, the study highlights limitations, including the need for training, high levels of coordination, and the availability of resources.
Palabras clave
Bilingual education
CLIL
STEAM
Story-based learning
Primary education
Materia
Educación
Education
Educación bilingüe
Education, Bilingual
Educación primaria
Education, Primary
Versión del editor
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