Por favor, use este identificador para citar o enlazar este ítem: https://hdl.handle.net/10259/11782
Título
Students’ Attitudes Towards AI and How They Perceive the Effectiveness of AI in Designing Video Games
Publicado en
Sustainability. 2025, V. 17, n. 7, art. 3096
Editorial
MDPI
Fecha de publicación
2025-04
DOI
10.3390/su17073096
Abstract
The aim of this paper is to find out what the attitudes of higher education
students in arts education are towards generative AI and how this relates to their use of it
in their academic/professional practice. This is a case study and an exploratory, descriptive
and correlational quantitative research study, the methodology of which allows us to
determine the vision of the sample of participants in relation to the subject. The design
consists of three phases: (1) students complete an Attitude Towards Artificial Intelligence
(ATAI) scale; (2) they then create two sketches as a collage of images to be used as visual
references for a future digital illustration, one using images from the internet and the
other using a generative AI tool; and (3) finally, students complete a questionnaire on
their perception after using the generative AI tool used in the activity. The results show
significant relationships between attitudes towards AI and perceptions of its effectiveness,
efficiency, creativity, and design autonomy. It seems that the attitude with which students
approach AI tools is a determining factor when it comes to using them in design tasks and
can contribute to quality education
Palabras clave
Generative artificial intelligence
Attitude towards artificial intelligence
Arts education
Higher education
Materia
Arte generado con inteligencia artificial
AI art
Enseñanza superior
Education, Higher
Versión del editor
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