Research in marketing and innovation (R+M+I)
Envíos recientes
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How does sustainable development education shape motivations for using collaborative consumption platforms?
(2025-10, Emerald)Artículo -
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Consumer brand-cyberbullying in online brand communities: A conceptual and empirical extension
(2025-11, Routledge)Artículo -

Drivers for video games perceived addiction among console and smartphone users
(2025-09, Universidad de Piura. Facultad de Comunicación)Artículo -
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Bridging the gap between customer experience management and mobile shopping
(2019-04, Fundação Escola de Comércio Álvares Penteado)Artículo -

Achieving customers’ repurchase intention through stimuli and site attachment
(2020, Taylor and Francis)Artículo -
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Customers' predisposition to use mobile banking: resource's availability is decisive
(2023-02, Inderscience)Artículo -
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Investigating consumers’ motives for consumer brand-cyberbullying on social media
(2021-09, Routledge)Artículo -

Will you support or oppose? The impact of region-of-origin bias on oppositional loyalty
(2022-08, Routledge)Artículo -

The effect of use, overuse, and appeal of mobile game app on add-ons purchases and players recruitment
(2021-04, IGI Global)Artículo -

What colour are you? Smartphone addiction traffic lights and user profiles
(2023-05, Emerald)Artículo -

The Path between Personality, Self-Efficacy, and Shopping Regarding Games Apps
(2020-05, Universidad de Talca. Facultad de Ingeniería)Artículo -
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Place-of-origin Effects on Brand Loyalty: American Fast-Food Restaurants Under Examination
(2023, Qatar University Press)Capítulo de monografía -

Effect of smartphone addiction on compulsive app downloading tendency: protective factors for generation Z consumers
(2024-04, Emerald Publishing Limited)Artículo



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