Listar Research in marketing and innovation (R+M+I) por Materia/Asignatura "Consumer behavior"
Mostrando ítems 1-12 de 12
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Achieving customers’ repurchase intention through stimuli and site attachment
(2020, Taylor and Francis)Artículo -
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The effect of use, overuse, and appeal of mobile game app on add-ons purchases and players recruitment
(2021-04, IGI Global)Artículo -
Investigating consumers’ motives for consumer brand-cyberbullying on social media
(2021-09, Routledge)Artículo -
The Path between Personality, Self-Efficacy, and Shopping Regarding Games Apps
(2020-05, Universidad de Talca. Facultad de Ingeniería)Artículo -
Place-of-origin Effects on Brand Loyalty: American Fast-Food Restaurants Under Examination
(2023, Qatar University Press)Capítulo de monografía -
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What colour are you? Smartphone addiction traffic lights and user profiles
(2023-05, Emerald)Artículo -
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Will you support or oppose? The impact of region-of-origin bias on oppositional loyalty
(2022-08, Routledge)Artículo